Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8935061
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T09:54:43+00:00 2026-06-15T09:54:43+00:00

Why some GL Image functions requires using GL Load to initialize OpenGL context ?

  • 0

Why some GL Image functions requires using GL Load to initialize OpenGL context ? Is it possible to fully utilize GL Image using GLEW to initialize OpenGL context ?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T09:54:44+00:00Added an answer on June 15, 2026 at 9:54 am

    If you are talking about the Unofficial SDK’s GL Image system, the answer is no. The SDK is intended to be a package deal; if you’re using one part of it, you ought to be using the rest. After all, if you can build and include GL Image, you could also use GL Load, since they’re bundled together.

    And GL Load does exactly what GLEW does; it’s better in many ways, as it doesn’t require that “experimental” thing to make it work on core contexts. Through the C interface, you could just swap out all of the #include <GL/glew.h> parts with #include <glload/gl_[Insert Version Here].h>. You wouldn’t need to modify any code other than that (as well as the initialization code of course).

    That being said, you ought to be able to use GL Load and GLEW simultaneously, as long as:

    1. You initialize both of them. This means calling glewInit and LoadFunctions after creating the OpenGL context. Their variables shouldn’t interact or anything.

    2. You never try to include both of their non-system headers in the same file. GL Image’s TextureGenerator.h is actually designed specifically to not require the inclusion of OpenGL headers (that is, it doesn’t directly use GL types like GLint or GLenum).

    It’s obviously wasteful, as they do the exact same job. But it ought to work.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I defined image dimensions in media (WP) and in functions.php addedd some 2 custom
I'm using GAE[JAVA] to do some image processing. GAE will not allow write file
I'm developing a Windows 8 application using HTML5. The application requires some user data
I have an image that I load using cv2.imread(). This returns an NumPy array.
I'm saving some of my image in to mysql database using base64_encode . now
I've made some image validation. The user has to enter the code from the
I am doing some image sampling. What my question is, is there a 'crosshair'
I want to share some image Icons between two applications. I stored the icons
I am writing a program to do some image processing. I am working with
I'm planning to try contours on some image. Lets say I have three object

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.