Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6369979
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T00:52:21+00:00 2026-05-25T00:52:21+00:00

Will C++11 implementations define NULL as nullptr ? Would this be prescribed by the

  • 0

Will C++11 implementations define NULLas nullptr?

Would this be prescribed by the new C++ standard?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T00:52:22+00:00Added an answer on May 25, 2026 at 12:52 am

    From the horse’s mouth

    C.3.2.4 Macro NULL [diff.null]

    1/ The macro NULL, defined in any of <clocale>, <cstddef>, <cstdio>, <cstdlib>, <cstring>, <ctime>, or <cwchar>, is an implementation-defined C++ null pointer constant in this International Standard (18.2).

    It is up to each implementation to provide its own definition, gcc if I recall correctly defines it to __nullptr for which it has special checks (verifies that it is not used in arithmetic contexts for example).

    So it is possible to define it as nullptr, you will have to check your compiler/Standard Library documentation to see what has been done.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

How can I add multiple implementations to this header file: MoveAgent.h #ifndef _GAMEAGENT_ #define
Will .Net 4.0 use a new version of the CLR (v2.1, 3.0) or will
I want to use a temp directory that will be unique to this build.
I have to design a Font class that will have multiple implementations spanning platforms
So I have a LongInt class that will have new definition for the +
Open source implementation will be preferred.
The documentation for Sort says that Sort will throw an ArgumentException if The implementation
Will limiting a query to one result record, improve performance in a large(ish) MySQL
Will the code below work if the clock on the server is ahead of
Will I have to pay again? I have about 9 months left before renewal

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.