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Home/ Questions/Q 696483
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T03:04:05+00:00 2026-05-14T03:04:05+00:00

win32 windows application and want to capture full screen and remove the border of

  • 0

win32 windows application and want to capture full screen and remove the border of window displayed any one tell me how can i do so if this window capture the mouse keyboard controls then it will be ideal?

// MonitorScreen.cpp : Defines the entry point for the application. //

#include "stdafx.h" 
#include "MonitorScreen.h

#define MAX_LOADSTRING 100

// Global Variables: HINSTANCE hInst;                               // current instance TCHAR szTitle[MAX_LOADSTRING];                  // The title bar text TCHAR szWindowClass[MAX_LOADSTRING];          // the main window class name

// Forward declarations of functions included in this code module: ATOM             MyRegisterClass(HINSTANCE hInstance); BOOL              InitInstance(HINSTANCE, int); LRESULT CALLBACK  WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK   About(HWND, UINT, WPARAM, LPARAM);

int APIENTRY _tWinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPTSTR    lpCmdLine,
                     int       nCmdShow) {  UNREFERENCED_PARAMETER(hPrevInstance);  UNREFERENCED_PARAMETER(lpCmdLine);

    // TODO: Place code here.   MSG msg;    HACCEL hAccelTable;

    // Initialize global strings    LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);  LoadString(hInstance, IDC_MONITORSCREEN, szWindowClass, MAX_LOADSTRING);    MyRegisterClass(hInstance);

    // Perform application initialization:  if (!InitInstance (hInstance, nCmdShow))    {       return FALSE;   }

    hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MONITORSCREEN));

    // Main message loop:   while (GetMessage(&msg, NULL, 0, 0))    {       if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))         {           TranslateMessage(&msg);             DispatchMessage(&msg);      }   }

    return (int) msg.wParam; }



// //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage are only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) {     WNDCLASSEX wcex;

    int s =sizeof(WNDCLASSEX);  wcex.cbSize =sizeof(WNDCLASSEX);

    wcex.style          = DESKTOP_HOOKCONTROL  ;//CS_HREDRAW | CS_VREDRAW;  wcex.lpfnWndProc    = WndProc;  wcex.cbClsExtra     = 0;    wcex.cbWndExtra     = 0;    wcex.hInstance      = NULL;//hInstance;     wcex.hIcon          = NULL;//LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MONITORSCREEN));   wcex.hCursor        = NULL;//LoadCursor(NULL, IDC_ARROW);   wcex.hbrBackground  = (HBRUSH)(9);  wcex.lpszMenuName   = NULL;//MAKEINTRESOURCE(IDC_MONITORSCREEN);    wcex.lpszClassName  = szWindowClass;    wcex.hIconSm        = NULL;//LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));

    return RegisterClassEx(&wcex); }

// //   FUNCTION: InitInstance(HINSTANCE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;

   hInst = hInstance; // Store instance handle in our global variable

   hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

   if (!hWnd)    {
      return FALSE;    }

   ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);

   return TRUE; }

// //  FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY  - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {    int wmId, wmEvent;  PAINTSTRUCT ps;     HDC hdc;

    switch (message)    {   case WM_COMMAND:        wmId    = LOWORD(wParam);       wmEvent
= HIWORD(wParam);       // Parse the menu selections:       switch (wmId)       {       case IDM_ABOUT:             DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);           break;      case IDM_EXIT:          DestroyWindow(hWnd);            break;      default:            return DefWindowProc(hWnd, message, wParam, lParam);        }       break;  case WM_PAINT:      hdc = BeginPaint(hWnd, &ps);        // TODO: Add any drawing code here...       EndPaint(hWnd, &ps);        break;  case WM_DESTROY:        PostQuitMessage(0);         break;  default:        return DefWindowProc(hWnd, message, wParam, lParam);    }   return 0; }

// Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {   UNREFERENCED_PARAMETER(lParam);     switch (message)    {   case WM_INITDIALOG:         return (INT_PTR)TRUE;

    case WM_COMMAND:        if (LOWORD(wParam)
== IDOK || LOWORD(wParam) == IDCANCEL)      {           EndDialog(hDlg, LOWORD(wParam));            return (INT_PTR)TRUE;       }       break;  }   return (INT_PTR)FALSE; }
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  1. Editorial Team
    Editorial Team
    2026-05-14T03:04:05+00:00Added an answer on May 14, 2026 at 3:04 am

    I’m going to assume you don’t actually want to capture the screen, your question cannot make sense. I’m guessing you simply want to make your window maximized to occupy the full screen. Put the template generated code back the way it was, simply change the ShowWindow call:

     ShowWindow(hWnd, SW_MAXIMIZE);
    
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