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Asked: May 10, 20262026-05-10T19:08:00+00:00 2026-05-10T19:08:00+00:00

Windbg fans claim that it is quite powerful and I tend to agree. But

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Windbg fans claim that it is quite powerful and I tend to agree. But when it comes to debugging STL containers, I am always stuck. If the variable is on the stack, the !stl extension sometimes figures it out, but when a container with a complex type (e.g. std::vector<TemplateField, std::allocator<TemplateField> >) is on the heap or part of some other structure, I just don’t know how to view its contents.

Appreciate any tips, pointers.

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  1. 2026-05-10T19:08:00+00:00Added an answer on May 10, 2026 at 7:08 pm

    You might also want to give this debugger extension a try. It is a library called SDbgExt, developed by Skywing.

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