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Home/ Questions/Q 7552467
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T10:45:57+00:00 2026-05-30T10:45:57+00:00

With iOS multitasking a running app’s state is saved when the user starts another

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With iOS “multitasking” a running app’s state is saved when the user starts another app, and in theory when the user restarts the saved app it should start exactly where it was stopped before.

However, I have noticed that some games does not always recover their previous state, and instead reloads from the beginning. For example Bloons TD. Sometimes when I am in the middle of a game and switches back and forth between apps I will get back to where I was, sometimes the game restarts. It’s not clear to me why it restarts sometimes but not always.

I am making an opengl based game, and I’d like to know if there is a way to ensure the game state is always saved properly? What I want to avoid is to make a game save/load system myself, if possible.

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  1. Editorial Team
    Editorial Team
    2026-05-30T10:45:58+00:00Added an answer on May 30, 2026 at 10:45 am

    Implement the methods:

    - (void)applicationDidBecomeActive:(UIApplication *)application;
    - (void)applicationDidEnterBackground:(UIApplication *)application;
    

    in the AppDelegate so that if the app enters the background, save the current game state, and if the game becomes active again, load the current game state. Hope that Helps!

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