With Moq, is it possible to setup a mocked property so that it mutates?
For example, given:
public interface IService // To be mocked.
{
bool IsConnected { get; }
}
Is it possible to setup a mock of IService such that the following passes?
var mockService = new Mock<IService>();
// Setup mockService so IsConnected mutates...?
bool before = mockService.Object.IsConnected;
bool after = mockService.Object.IsConnected;
Assert.AreNotEqual(before, after);
Certainly this setup doesn’t do the trick:
mockService.SetupGet(service => service.IsConnected).Returns(false);
mockService.SetupGet(service => service.IsConnected).Returns(true);
That is consistent my understanding that Moq does not implement the record/playback model.
Here is a little more realistic example:
public interface IService // To be mocked.
{
bool IsConnected { get; }
void Connect(); // Mutates IsConnected.
}
class Client // To be tested
{
private readonly IService service;
public Client(IService service)
{
this.service = service;
}
public bool DoWork()
{
if (!service.IsConnected) // In test, IsConnected should return false.
{
service.Connect();
}
if (!service.IsConnected) // In test, IsConnected should return true.
{
return false;
}
// ... yada yada yada more code
return true;
}
}
I’m using Moq 4.0.10827.0.
You can set Returns to a
Func<bool>instead of a bool. You would then have write that func such that it changes its result. Something like….However, depending on how complicated your serivce gets, you may want to consider making a FakeService and use that instead of mocking.