With visual studio there is an start menu option open a terminal window with all of the paths and environment variables setup to use the compiler.
Is there an equivalent for XCode or is there somewhere I find out what needs setting for this to work?
I am trying to get the boost libraries compiled but am just getting a tone of errors related to simple stuff. I have set some some of what I think should b required (include and lib paths) but I am obviously still missing some.
Martin
Xcode uses gcc and llvm-clang. So the environment variables settings are the same as those.
But if all you want is to have boost available to your project, it may be easier to just install MacPort and build/install boost with it: http://www.macports.org/ports.php?by=name&substr=boost
MacPort supports many, many, many tools and libraries. It will make your life developing on OS X a lot easier.