Without using Flash, how can I make a game with fair graphics performance using only web standards, preferably those available in latest browsers? I have looked into HTML 5 Canvas and into SVG, but both seems not designed to be animated, are they? Is it feasible to do small animated effects with them? What libraries can you suggest?
I have also looked into WebGL, the only API that seems to have some performance goals, but it seems too much for just simple animations.
The original questioner asked, “I have looked into HTML 5 Canvas and into SVG, but both seems not designed to be animated, are they?” SVG absolutely supports animation; among others, my acquaintance David Dailey has written extensively http://srufaculty.sru.edu/david.dailey/svg/ on the topic.
One related point I want to make: I often run across browsers that are only getting a tenth or even a hundredth of the graphics performance they could display with a minor configuration change or two http://www.htmlgoodies.com/html5/client/unleash-the-power-of-hardware-accelerated-html5-canvas.html#fbid=SlaaSNoY3Fg .