Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8962663
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T16:10:47+00:00 2026-06-15T16:10:47+00:00

Xcode 4.3.3 project with 3 targets, each target has it’s own InAppPurchaseManager class. Suddenly

  • 0

Xcode 4.3.3 project with 3 targets, each target has it’s own InAppPurchaseManager class. Suddenly out of the blue, target ABC has build errors because it’s pointing to target XYZ’s InAppPurchaseManager class. The individual InAppPurchaseManager classes all belong only to there respective targets. I discarded changes (reverted to last update in Cornerstone) and it still happens! If I delete reference to InAppPurchaseManager for other targets, problem for ABC goes away.

I’m wondering if anyone else has experienced this and knows how to fix?
I’m guessing something has been corrupted but reverting back to previous version didn’t fix so I doubt it’s the project file.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T16:10:48+00:00Added an answer on June 15, 2026 at 4:10 pm

    Looks like it’s fixed itself with Xcode 4.5.1

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have two targets in my Xcode 4.3 project. Each target has its own
I have a single Xcode project with several targets, each spitting out a different
I have an Xcode project. The project currently has four targets, and I am
Xcode 4 project contains two targets: " normal " application target and " test
I have an xcode project that has 4 targets (2 apps, 1 iPhone and
I'm using Xcode 4.3.3. My project has 2 targets and they are very similar
My Xcode project builds to variations of the same product using two targets. The
It seems that in a standard Xcode project, the default target automatically updates the
I have an Xcode project with four targets. Two of them are called Unit
I have an iPhone project (Xcode, Objective C++) with two targets - A and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.