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Home/ Questions/Q 8515971
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T05:17:30+00:00 2026-06-11T05:17:30+00:00

Xcode Place an Image where the user touches -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch

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Xcode Place an Image where the user touches

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
UITouch *touch=[[event allTouches]anyObject];
CGPoint point= [touch locationInView:touch.view];

UIImage *image = [[UIImage alloc]initWithContentsOfFile:@"BluePin.png"];
[image drawAtPoint:point];
}

Basically touch screen image should appear where touched but nothing appears…

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T05:17:32+00:00Added an answer on June 11, 2026 at 5:17 am
    1. You should init a UIImage like this:

      UIImage *image = [UIImage imageNamed:@"BluePin"];
      
    2. You should use a UIImageView to contain a UIImage, you can not put a UIImage into UIView directly.

    update

    -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
        UITouch *touch=[[event allTouches]anyObject];
        CGPoint point= [touch locationInView:touch.view];
    
        UIImage *image = [UIImage imageNamed:@"BluePin"];
        CGRect rect=CGRectMake(point.x, point.y, image.size.width, image.size.height);
        UIImageView *imageView=[[UIImageView alloc]initWithFrame:rect];
        [imageView setImage:image];
        [self.view addSubview:imageView];
    }
    
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