Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6319567
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T15:49:41+00:00 2026-05-24T15:49:41+00:00

Xcode sems to have real issues about deleting things. I deleted files GUI.h and

  • 0

Xcode sems to have real issues about deleting things. I deleted files GUI.h and GUI.m and clicked ‘also send to trash’.

Nowhere in my program references this deleted class, and yet I’m getting an error:

“objc_class_name_GUI”, referenced from:
objc_class_name_LevelLayer in LevelScene.o
Symbol(s) not found
Collect2: Id returned 1 exit status

What’s going on?

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T15:49:42+00:00Added an answer on May 24, 2026 at 3:49 pm

    Try cleaning your project (⇧⌘K) and building it again. You probably have some compiled object files which still reference those classes, and the compiler didn’t notice that it should rebuild them. Also make sure that your LevelScene code doesn’t still reference the deleted classes.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Xcode allows you to create automated scripts for performing repetitive tasks. What scripts have
Xcode crashes on launch, and I do not have any idea why. I downloaded
XCode 4 (but also iTunes and other Mac apps) provide side or bottom bars
Xcode 3.25, Mac OS X 10.6, 10.5 compatibility required. I have a Mac Xcode
Xcode will not seem to recognize a particular directory of files in the Resources
Xcode complaints about multi-character character contant's when I try to do the following: static
XCode issues warning for my implementation of global operator new: void *operator new(size_t blocksize);
XCode Project: How to easily find all the XIBs that have used a specific
xcode 3.6.2 has size of about 4GB but the new xcode 4.2 for snow
XCode 3.1.2 using built-in OCTest unit testing. I'm getting a crash when unit tests

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.