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Home/ Questions/Q 7053407
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T03:30:06+00:00 2026-05-28T03:30:06+00:00

Xcode4.2,SDK is 5.0 QuartzCore.framework has been added. #import <QuartzCore/QuartzCore.h> @property (retain, nonatomic) IBOutlet UIImageView

  • 0

Xcode4.2,SDK is 5.0

QuartzCore.framework has been added.

#import <QuartzCore/QuartzCore.h>
@property (retain, nonatomic) IBOutlet UIImageView *imageView;

-(UIImage*)getShot
{
    CGSize imageSize = CGSizeMake(320, 460);
    UIGraphicsBeginImageContext(imageSize); 
    [imageView.layer renderInContext:UIGraphicsGetCurrentContext()]; 
    UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); 
    UIGraphicsEndImageContext(); 
    return viewImage;
}

it works fine in iOS5,but not in iOS4.

Whether I use the

UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0) 

or

UIGraphicsBeginImageContext(imageSize)

it doesn’t help.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T03:30:06+00:00Added an answer on May 28, 2026 at 3:30 am
    - (UIImage*) takeScreenshot
    {
            if (iosVersionIsAtLeast(4.0))
                    UIGraphicsBeginImageContextWithOptions(self.frame.size, NO, 0.0);
            else
                    UIGraphicsBeginImageContext(self.frame.size);
            [self.layer renderInContext:UIGraphicsGetCurrentContext()];
    
            // save to UIImage
            UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
            UIGraphicsEndImageContext();
            return screenshot;
    }
    
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