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Home/ Questions/Q 876843
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T11:30:05+00:00 2026-05-15T11:30:05+00:00

After perusing the web and messing around myself, I can’t seem to convert a

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After perusing the web and messing around myself, I can’t seem to convert a void*’s target (which is a string) to a std::string. I’ve tried using sprintf(buffer, "%p", *((int *)point)); as recommended by this page to get to a C string, but to no avail. And sadly, yes, I have to use a void*, as that’s what SDL uses in their USEREVENT struct.

The code I’m using to fill the Userevent, for those interested, is:

std::string filename = "ResumeButton.png";
SDL_Event button_press;
button_press.type = BUTTON_PRESS;
button_press.user.data1 = &filename;
SDL_PushEvent(&button_press);

Any ideas?

EDIT: Thanks for all the responses, I just needed to cast the void* to a std::string*. Silly me. Thank you guys so much!

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  1. Editorial Team
    Editorial Team
    2026-05-15T11:30:06+00:00Added an answer on May 15, 2026 at 11:30 am

    You just need to dynamically allocate it (because it probably needs to outlive the scope you’re using it in), then cast it back and forth:

    // Cast a dynamically allocated string to 'void*'.
    void *vp = static_cast<void*>(new std::string("it's easy to break stuff like this!"));
    
    // Then, in the function that's using the UserEvent:
    // Cast it back to a string pointer.
    std::string *sp = static_cast<std::string*>(vp);
    // You could use 'sp' directly, or this, which does a copy.
    std::string s = *sp;
    // Don't forget to destroy the memory that you've allocated.
    delete sp;
    
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