As we know iPad 3 have 2048×1536 resolution.
for iPhone 4 with retina display we put big image with name @2X and one normal image in our bundle.
so for iPad 3 application development we also need to put two images one is normal size and other with big size with @2X name..?
Any one know please reply.
With the iPad 3, you also simply need to name your retina images
foo@2x.png. It needs to be exactly two times the resolution of the correspondingfoo.png. So, sayfoo.pngis 10×10, then yourfoo@2x.pngneeds to be 20×20.You can also make version specifically for iPhone/iPod or iPad and iOS will automatically chose the correct version. For this, you can use the
~iphoneand~ipadmodifiers:foo.pngfor all devices with non-retina displayfoo~iphone.pngspecifically for iPhone/iPod non-retinafoo~ipad.pngspecifically for iPad non-retinafoo@2x.pngfor all devices with retina displayfoo@2x~iphone.pngspecifically for iPhone/iPad retinafoo@2x~ipad.pngspecifically for iPad retinaYou can mix them in any combination, as long as there’s always a version for all your supported devices (if you’re doing an iPad-only app there’s no need to provide images for iPhone, of course). So it’s OK to provide for example
foo~iphone.png,foo~ipad.pngand thenfoo@2x.png.