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Home/ Questions/Q 7968719
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T07:07:15+00:00 2026-06-04T07:07:15+00:00

Assuming I have a struct: struct Vector { public int X, Y; // …

  • 0

Assuming I have a struct:

struct Vector
{
    public int X, Y;

    // ...
    // some other stuff
}

and a class:

class Map
{
    public Vector this[int i]
    {
        get
        {
            return elements[i];
        }
        set
        {
            elements[i] = value;
        }
    }

    private Vector[] elements

    // ...
    // some other stuff
}

I want to be able to do something like: map[index].X = 0; but I can’t, because the return value is not a variable.

How do I do this, if at all possible?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-04T07:07:16+00:00Added an answer on June 4, 2026 at 7:07 am

    You should avoid mutable structs.

    If you want your type to be mutable use a class instead.

    class Vector
    {
        public int X { get; set; } // Use public properties instead of public fields!
        public int Y { get; set; }
    
        // ...
        // some other stuff
    }
    

    If you want to use a struct, make it immutable:

    struct Vector
    {
        private readonly int x;  // Immutable types should have readonly fields.
        private readonly int y;
    
        public int X { get { return x; }} // No setter.
        public int Y { get { return y; }}
    
        // ...
        // some other stuff
    }
    
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