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Home/ Questions/Q 6388049
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T03:13:49+00:00 2026-05-25T03:13:49+00:00

At the moment I’m working on an iPad explore game which has a hexagon

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At the moment I’m working on an iPad explore game which has a hexagon tile map.

I’ve created a UIScrollView that contains a background view (the game map) and buttons in the form of hexagons (for interaction). I add every UIButton to the view via addSubview.

But… when I add more than 100 buttons the view gets laggy (no surprise here). But what should I do to solve this?

Example:

scroll view http://img233.imageshack.us/img233/5527/screenshot2011090110353.png

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  1. Editorial Team
    Editorial Team
    2026-05-25T03:13:49+00:00Added an answer on May 25, 2026 at 3:13 am

    Adding UIButtons isn’t the way to go here. You should probably draw the “buttons” in a custom -drawRect: method and use -touchesEnded:withEvent: to decide what the user wanted to do.

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