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Home/ Questions/Q 4000486
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T07:47:15+00:00 2026-05-20T07:47:15+00:00

Can anyone help me trying to find out why this doesn’t work. The brushes

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Can anyone help me trying to find out why this doesn’t work.

The brushes variable contains a pre-filled list of brushes.
If I try to apply the BeginAnimation directly during the iteration, it works fine. But has a great overhead starting each animation separately…

So I was trying to put all the animations in a single storyboard, and fire them all at once…

var storyBoard = new Storyboard();           
var duration = new Duration(TimeSpan.FromMilliseconds(time));
foreach (Brush brush in brushes) 
{
    var animation = new DoubleAnimation(toValue, duration);

    storyBoard.Children.Add(animation);

    Storyboard.SetTargetProperty(animation, new PropertyPath(Brush.OpacityProperty));
    Storyboard.SetTarget(animation, brush);
}

storyBoard.Begin();

This code simply does nothing (that I can see…).

Edit: Still not sure of what is problem with the SetTarget method, either a bug or I’m just not using as it should be. Anyway I solved the problem generating unique names for my brushes at runtime and using the SetTargetName method.

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  1. Editorial Team
    Editorial Team
    2026-05-20T07:47:16+00:00Added an answer on May 20, 2026 at 7:47 am

    Try to use Storyboard.SettargetName method instead of Storyboard.SetTarget. I prepared working sample for you:

    var brushes = new string[] { "br1", "br2", "br3" };
    var sb = new Storyboard();
    var dur = new Duration(TimeSpan.FromMilliseconds(500.0));
    double toValue = 1.0;
    
    foreach (var brush in brushes)
    {
      var anim = new DoubleAnimation(toValue, dur);
      Storyboard.SetTargetName(anim, brush);
      Storyboard.SetTargetProperty(anim, new PropertyPath("(0)", new DependencyProperty[] { Brush.OpacityProperty }));
      sb.Children.Add(anim);
    }         
    
    sb.Begin(this);
    

    Remember, that in this case you also should set a Namescope as parameter for Storyboard.Begin method.

    See also: Another answers on the Stackoverflow.

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