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Home/ Questions/Q 5976117
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T21:10:57+00:00 2026-05-22T21:10:57+00:00

CCLabelTTF *label = [CCLabelTTF labelWithString:@Score : # fontName:@Arial fontSize:14]; // ask director the the

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        CCLabelTTF *label = [CCLabelTTF labelWithString:@"Score : #" fontName:@"Arial" fontSize:14];

        // ask director the the window size
        CGSize size = [[CCDirector sharedDirector] winSize];

        // position the label on the center of the screen
        label.position =  ccp( size.width + 0, size.height + 0 );

        // add the label as a child to this Layer
        [self addChild: label];

        label.position =  ccp( size.width + 0, size.height + 0 );

how would i get that label in the bottom left corner. I do not understand the coordinates system very well. From what I understand Y is bottom. X is far left. so how come when I use that code, the position of the label is top right. My application is portrait.

Also would it better to have the label as a sprite, or just keep it like that. ( its to hold a score )

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  1. Editorial Team
    Editorial Team
    2026-05-22T21:10:58+00:00Added an answer on May 22, 2026 at 9:10 pm

    In codos2d, the point (0,0) is the bottom left corner of the screen. Think of it as quadrant 1 on a x,y plane where x increases as you go right, and y increases as you go up.

    So to get the label in the bottom left just do label.position = ccp(0, 0); but this might be the default so you might not have to do anything.

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