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Home/ Questions/Q 798783
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T23:01:39+00:00 2026-05-14T23:01:39+00:00

class RunAround; class HopUpAndDown; class Sleep; template<typename Acts> int doThis(); template<> int doThis<RunAround>() {

  • 0
class RunAround;
class HopUpAndDown;
class Sleep;

template<typename Acts> int doThis();
template<> int doThis<RunAround>()    { /* run run run.. */ return 3; }
template<> int doThis<HopUpAndDown>() { /* hop hop hop.. */ return 2; }
template<> int doThis<Sleep>()        { /* zzz.. */ return -2; }

struct Results
{   
    template<typename Act> int& operator()()
    {
        static int result;
        return result;
    }
};



int main()
{
    Results results;
    //results<RunAround>() = doThis<RunAround>();
    results.operator ()<RunAround>() = doThis<RunAround>();
    results.operator ()<Sleep>() = doThis<Sleep>();
    return 0;
};

If I remove the comment, the compiler thinks I am calling operator() in non-existant template class Results<RunAround> when I want operator<RunAround>() in class Results.

If I want to continue using an operator overload instead of a normal name, am I doomed to use the awful syntax below the comment (which does work)?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T23:01:40+00:00Added an answer on May 14, 2026 at 11:01 pm

    The most comfortable thing is to let template argument deduction work for you:

    struct Results {   
        template<typename Act> int& operator()(Act) { /* ... */ }
    };
    
    results(RunAround()) = /* ... */;
    
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