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Home/ Questions/Q 6789393
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:35:55+00:00 2026-05-26T17:35:55+00:00

Code In question I have heard (and regurgitated) the C++ exception mantra on both

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Code In question

I have heard (and regurgitated) the C++ exception mantra on both sides of the fence. It has been a while and I just want to centre myself once more, and this discussion is specific to the code I have linked (or low level classes such as containers), and it’s dependencies. I used to be a defensive and error_code using C programmer, but it’s a tiresome practise and I am programming at a higher level of abstraction now.

So I am rewriting a container class (and it’s dependencies) to be more flexible and read better (iterators absent atm). As you can see I am returning enumerated error_codes where I know I will test them at call-site. The containers are for runtime building of AST’s, initialize and make read-only. The exceptions are their to prevent the container being used naively (possibly by myself in the future).

I have exceptions all over the place in this class, and they make me feel dirty. I appreciate their use-case. If I had the choice I might turn them off altogether (Boost uses exceptions a lot, and I am building off Boost, and yes I know they can be disabled, but when in Rome….) . I have the choice of replacing them with error_codes but hey, I will not test them , so what is the point ?

Should I replace them with ASSERTS ? What is this bloat people speak off [1] [2] [3]? does every function callsite get extra machinery ? or only those that have a catch clause ? Since I won’t catch these exceptions I shouldn’t be a victim of this bloatage right ? ASSERTS do not make their way into release builds, in the context of fundamental primitive classes ( — i.e, containers) does that even matter ? I mean how high are the chances that logic errors would find their way into a final build ?

Since we like to answer focused questions, here is mine: What would you do, and why ? 😀

Unrelated Link:Error codes and having them piggy backing in an exception.

edit 2 in this particular case the choice is between ASSERTs and exceptions, I think exceptions make the most sense, as I mentioned above, the container is read only after initialisation, and most of the exceptions are triggered during initialisation.

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  1. Editorial Team
    Editorial Team
    2026-05-26T17:35:56+00:00Added an answer on May 26, 2026 at 5:35 pm

    It’s very simple. Avoid error codes like fire and prefer exceptions, unless error code really makes more sense in an individual case. Why? Because exceptions can carry a lot more information — see e.g. Boost.Exception. Because they propagate automatically, so you can’t make a mistake of not checking for error condition. Because sometimes, you have to (bailing out of a constructor), so why not be consistent. C++ simply does not offer any better way for signalling error conditions.

    Asserts, on the other hand, are used for something completely different — verifying internal state of the code, and assumptions that should always hold true. Failed assertion is always a bug — whereas exception might signal invalid external input, for example.

    As for linked guides: forget Google style guide even exists, it’s simply terrible, and it’s not just my opinion. LLVM — executable size hardly matters, it’s not really something you should waste time thinking about. Qt — Qt is lacking in exception safety, but that doesn’t mean your code has to, too. Use modern practices, and being exception safe shouldn’t be too hard.

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