Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4340222
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 21, 20262026-05-21T11:19:13+00:00 2026-05-21T11:19:13+00:00

Coding in C: typedef struct { char *string; int one; int two; } Example;

  • 0

Coding in C:

typedef struct {
   char *string;
   int one;
   int two;
} Example;

… elsewhere:

Example *new = (Example *)malloc(sizeof(Example*));
new->string = strdup(otherstring); //no problem here
new->one = 5; //valgrind says that there is an invalid write of size 4.

My program runs fine, I just can’t make valgrind happy. And that probably means I will have some other error elsewhere.

I guess I don’t have to declare a pointer to the structure, (i.e., I could call “Example new” instead), but I’m stuck finding out how to allocate memory on the heap because I will need to access “new” from other parts of the program.

Am I making a mistake in the above few lines? Or is my error likely to be somewhere else? This is the first memory error that valgrind reports.

EDIT: accidentally had int *s instead of ints in my struct. Fixed.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-21T11:19:14+00:00Added an answer on May 21, 2026 at 11:19 am

    I see various problems here. First of all, this:

    Example *new = (Example *)malloc(sizeof(Example*));
    

    doesn’t allocate the right amount of memory (and you don’t need the cast). You want this:

    Example *new = malloc(sizeof(Example));
    

    Then, you say this:

    new->one = 5;
    

    and that’s assigning an int to an int*; that’s not a good idea and valgrind rightly complains about it. If your struct is properly declared, then you want this:

    new->one = malloc(sizeof(int)); /* The other malloc doesn't allocate this, you have to. */
    *(new->one) = 5;
    

    I suspect (as you say that everything works) that you really mean to declare your struct like this:

    typedef struct {
       char *string;
       int one;
       int *two;
    } Example;
    

    but there isn’t enough information to be certain. Then you probably still have similar issues with new->two.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

typedef struct child {int count; char word[100]; inner_list*next;} child; typedef struct parent { char
The coding is done using VS2008 There are two divs in my page namely
Coding a new 3D engine is fascinating but I there are so many out
When coding web services, how do you structure your return values? How do you
In coding a traditional MVC application, what is the best practice for coding server-side
When coding, what in your experience is a better approach? Break the problem down
When coding, what is a good rule of thumb to keep in mind with
Our coding standards ask that we minimise the use of C# var (suggests limiting
During coding I frequently encounter this situation: I have several objects ( ConcreteType1 ,
Here's a coding problem for those that like this kind of thing. Let's see

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.