Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9233951
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 18, 20262026-06-18T06:40:29+00:00 2026-06-18T06:40:29+00:00

Consider the below class class Forwarder : public Base { private: Base* dest; Forwarder*

  • 0

Consider the below class

class Forwarder : public Base
{
private:
     Base* dest;
     Forwarder* next;
public:
    explicit Forwarder(Base* dest, Forwarder* next)
        : dest(dest), next(next) {}
    ~Forwarder() {
        if (next) delete next;
        delete dest;
    }

    void DoStuff() {
        if (next) next->DoStuff();
        dest->Process();
    }
};

Its purpose is to create a forwarding chain for events, so if DoStuff gets called at the base it will propagate throughout the chain, notifying others. I want to use this for sending output to various streams. Anyway, a typical way to create a chain would be like:

Forwarder f(new First, new Forwarder(new SomeOther, new Forwarder(new YouGetTheIdea, NULL)));

This is a really convenient way of constructing a chain, but it’s dangerous and vulnerable to memory leaks because the compiler can shuffle things around. Is there a safer way to construct chains like I’m wanting (preferably retaining the lean syntax)?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-18T06:40:30+00:00Added an answer on June 18, 2026 at 6:40 am

    Instead of using new explicitly, use a function which returns a smart pointer, and make the constructors take in smart pointers.

    For example,
    
    class Forwarder : public Base
    {
    private:
         shared_ptr<Base> dest;
         shared_ptr<Forwarder> next;
    public:
        explicit Forwarder(shared_ptr<Base> dest, shared_ptr<Forwarder> next)
            : dest(dest), next(next) {}
    
        void DoStuff() {
            if (next) next->DoStuff();
            dest->Process();
        }
    };
    

    And then use it as so:

    Forwarder f(make_shared<First>(), make_shared<Forwarder>(make_shared<SomeOther>(), make_shared<Forwarder>(make_shared<YouGetTheIdea>(), shared_ptr<Forwarder>(NULL))));
    

    you could also use unique_ptr instead, if you implement make_unique() (or equivalent factory methods)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

consider the below class public class Player { private int id; public int getId()
Consider I have a hierarchy defined as below class Strategy { public: virtual void
Consider the code below: <?php class Base { protected $name = Base; public function
Consider below code: public class Test{ public static void main(String str[]){ B b =
Consider the below: public class DependencyA {} public class DependencyB {} public class DependencyC
Consider the code below, private void Convert_Click(Object sender, RoutedEventArgs e) { string[] strCmdLineParams =
Consider the below C++ code class B; class A{ private: B* mB; }; class
A bit of help please, consider the bit of code below. public class Widget
Consider this class: public class TestMap extends HashMap<String, Float> { public static void main(String[]
Consider the below: #include <iostream> public ref class TestClass { public: TestClass() { std::cerr

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.