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Home/ Questions/Q 6829665
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T22:31:37+00:00 2026-05-26T22:31:37+00:00

Consider this class, AnimationThread : class AnimationThread implements Runnable { public void pause() {

  • 0

Consider this class, AnimationThread:

class AnimationThread implements Runnable {
    public void pause() {
        doAnimation = false;
    }

    public void doStart(){
        doAnimation = true;
    }

    @Override
    public void run() {
        // TODO Auto-generated method stub
        if (doAnimation) {
            //my code
        }

        try {
            Thread.sleep(500);
        } 
        catch (InterruptedException e) {

        }
    }
}

Now I am starting this thread in onCreate of an activity (just showing rough code):

AnimationThread animRunnable = new AnimationThread();
animationThread = new Thread(animRunnable);
animationThread.start();

But run() is getting called just once (I traced a log to confirm that). I just want to know that when I started the thread why run() is not getting called repeatedly with 500 sleep. It is just called once.

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  1. Editorial Team
    Editorial Team
    2026-05-26T22:31:38+00:00Added an answer on May 26, 2026 at 10:31 pm

    That is how it is supposed to be.

    A Thread runs by executing its run method (just once). After that it is considered done/dead/finished/completed.

    If you want to loop, you have to do it yourself (inside of the run method), or use some ExecutorService to call the Runnable repeatedly.

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