Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7501337
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 29, 20262026-05-29T20:29:40+00:00 2026-05-29T20:29:40+00:00

Consider this function template: template<typename T> unsigned long f(void *) { return 0;} Now,

  • 0

Consider this function template:

template<typename T>
unsigned long f(void *) { return 0;}

Now, I print the addresses of f<A> and f<B> as:

std::cout << (void*)f<A> << std::endl;
std::cout << (void*)f<B> << std::endl;

Why do they print the same address if compiled in MSVS10? Are they not two different functions and therefore should print different addresses?

Updated:

I realized that on ideone, it prints the different address. MSVS10 optimizes the code, as the function doesn’t depend on T in any way, so it produces same function. @Mark’s answer and comments on this are valuable. 🙂

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-29T20:29:42+00:00Added an answer on May 29, 2026 at 8:29 pm

    Since the function doesn’t depend on the template parameter, the compiler can condense all instantiations into a single function.

    I don’t know why you get 1 for the address.


    Added by Nawaz:

    I experimented with my real code, and concluded that what @Mark said above is very important here :

    Since the function doesn’t depend on the template parameter, the compiler can condense all instantiations into a single function.

    I also came to a conclusion that if the function-body depends on T*, not on T, it still produces the same function for different type arguments in my real code (not on ideone, though). However, if it depends on T, then it produces different functions, because sizeof(T) differs (fortunately for me) for different type arguments.

    So I added a dummy automatic variable of type T in the function template, so that the function could depend on the size of T so as to force it to produce different functions.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Consider: template < typename Something > boost::function<void()> f() { typedef typename Something::what type; return
Consider the following function template: template<typename T> void Foo(T) { // ... } Pass-by-value
Consider this code: template<typename T> class Base { template<typename U> friend void f(void *ptr)
Consider: function Shape() { this.name = "Generic"; this.draw = function() { return "Drawing "
Consider the following base code: (function($) { $.fn.myPlugin = function(settings) { return this.each(function() {
Please consider the following code: #include <iostream> #include <typeinfo> template< typename Type > void
consider this simple and pointless code. #include <iostream> struct A { template<int N> void
Consider this code: template <typename T> class String { public: ... String(T* initStr) {
Consider a template class like: template<typename ReturnType, ReturnType Fn()> class Proxy { void run()
Please, consider the code below: template<typename T> bool function1(T some_var) { return true; }

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.