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Asked: May 10, 20262026-05-10T20:51:08+00:00 2026-05-10T20:51:08+00:00

Could someone please point me toward a cleaner method to generate a random enum

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Could someone please point me toward a cleaner method to generate a random enum member. This works but seems ugly.

Thanks!

public T RandomEnum<T>() {   string[] items = Enum.GetNames(typeof( T ));   Random r = new Random();   string e = items[r.Next(0, items.Length - 1)];   return (T)Enum.Parse(typeof (T), e, true); } 
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  1. 2026-05-10T20:51:08+00:00Added an answer on May 10, 2026 at 8:51 pm
    public T RandomEnum<T>() {    T[] values = (T[]) Enum.GetValues(typeof(T));   return values[new Random().Next(0,values.Length)]; } 

    Thanks to @[Marc Gravell] for ponting out that the max in Random.Next(min,max) is exclusive.

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