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Home/ Questions/Q 6613481
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T20:13:24+00:00 2026-05-25T20:13:24+00:00

Currently I’m using an ImageList control, attempting to copy files off the network and

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Currently I’m using an ImageList control, attempting to copy files off the network and overwrite whats on the ImageList. However, when I try to copy the images once the List has be populated I’m unable since the images are loaded. I’ve tried using .Dispose() and .Images.Clear() but from what I’ve read nothing removes the reference to the Image itself so it can be replaced.

        imageList1.Images.Clear();
        imageList2.Images.Clear();


        int i = 1500;
        string fileName,sourcePath,targetPath,destFile = string.Empty;
        Image img = null;
        int counter = 0;
        bool exists = false;
        string image = string.Empty;
        MiscManager MM = new MiscManager();
        //filePath = MM.GetBobbinImagePath();
        filePath = @"C:\Program Files\Images";
        sourcePath = @"\\network Images";
        targetPath = filePath;

        if (!System.IO.Directory.Exists(targetPath)) 
        {
            System.IO.Directory.CreateDirectory(targetPath);
        }

        if (System.IO.Directory.Exists(sourcePath))
        {
            string[] files = System.IO.Directory.GetFiles(sourcePath);

            foreach (string n in files)
            {
                fileName = System.IO.Path.GetFileName(n);
                destFile = System.IO.Path.Combine(targetPath, fileName);
                try
                {
                    System.IO.File.Copy(n, destFile, true);
                }
                catch
                {
                    MessageBox.Show("File in use",fileName);
                }

            }
        }

        do
        {
            if (i < 10)
            {
                fileName = "000" + Convert.ToString(i);
            }
            else if (i > 10 && i < 100)
            {
                fileName = "00" + Convert.ToString(i);
            }
            else if (i >= 100 && i < 1000)
            {
                fileName = "0" + Convert.ToString(i);
            }
            else
            {
                fileName = Convert.ToString(i);
            }

            image = filePath + fileName + ".bmp";
            exists = File.Exists(image);

            if (exists)
            {
                img = Image.FromFile(image);

                imageList1.Images.Add(img);
                imageList2.Images.Add(img);

                imageList1.Images.SetKeyName(counter, Convert.ToString(i) + ".bmp");
                imageList2.Images.SetKeyName(counter, Convert.ToString(i) + ".bmp");
                counter++;
            }


            i++;
        } while (i < 10000);

I don’t know much about an Image list so any assistance is always greatly appreciated. Doing this in c# and VS 2010

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T20:13:25+00:00Added an answer on May 25, 2026 at 8:13 pm

    You can use a MemoryStream so your image doesn’t hold on to the reference to the file stream:

    using(MemoryStream ms = new MemoryStream(File.ReadAllBytes(image))
    {
        img = Image.FromStream(ms);
    }
    
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