// Don't break the function prototype.
// pd - https://github.com/Raynos/pd
var proto = Object.create(Function.prototype, pd({
"prop": 42
}));
var f = function() { return "is a function"; };
f.__proto__ = proto;
console.log(f.hasOwnProperty("prop")); // false
console.log(f.prop); // 42
console.log(f()); // "is a function"
.__proto__ is non-standard and deprecated.
How am I supposed to inherit prototypically creating an object but having that object be a function.
Object.create returns an Object not a Function.
new Constructor returns an Object not a Function.
Motivation: – A cross-browser finherit
var finherit = function (parent, child) {
var f = function() {
parent.apply(this, arguments);
child.apply(this, arguments);
};
f.__proto__ = parent;
Object.keys(child).forEach(function _copy(key) {
f[key] = child[key];
});
return f;
};
I don’t believe this is possible, so we should probably propose a Function.create to the es-discuss mailing list
/*
Creates a new function whose prototype is proto.
The function body is the same as the function fbody.
The hash of propertydescriptors props is passed to defineproperties just like
Object.create does.
*/
Function.create = (function() {
var functionBody = function _getFunctionBody(f) {
return f.toString().replace(/.+\{/, "").replace(/\}$/, "");
};
var letters = "abcdefghijklmnopqrstuvwxyz".split("");
return function _create(proto, fbody, props) {
var parameters = letters.slice(0, fbody.length);
parameters.push(functionBody(fbody));
var f = Function.apply(this, parameters);
f.__proto__ = proto;
Object.defineProperties(f, props);
return f;
};
})();
As mentioned in the es-discuss thread there exists a ES:strawman <| prototype operator which would allow for this.
Let’s see what it would look like using <|
var f1 = function () {
console.log("do things");
};
f1.method = function() { return 42; };
var f2 = f1 <| function () {
super();
console.log("do more things");
}
console.log(f1.isPrototypeOf(f2)); // true
console.log(f2()); // do things do more things
console.log(f2.hasOwnProperty("method")); // false
console.log(f2.method()); // 42
I hope that I’m understanding this right.
I believe you want a functor that’s both an instance of a predefined prototype (yes, a class, just not a classic class) as well as directly callable? Right? If so, then this makes perfect sense and is very powerful and flexible (especially in a highly asynchronous environment like JavaScript). Sadly there is no way to do it elegantly in JavaScript without manipulating
__proto__. You can do it by factoring out an anonymous function and copying all of the references to all of the methods (which seems to be the direction you were heading) to act as a proxy class. The downsides to this are…(functorObj instanceof MyClass)will never betrue.definePropertyor simply named accessor methods if necessary (it appears that that is what you’re looking for, just add all properties to the functor withdefinePropertyvia getters/setters instead of just functions if you don’t need cross-engine support/backwards compatability).functorObj(someArg)will always make thethiscontext be the object, regardless of if it’s calledfunctorObj.call(someOtherObj, someArg)(this is not the case for method calls though)If you use it gently though, none of this should be a big deal.
In your prototype of your class define something like…
Resulting usage would look something like…
You could even chain bind countless other objects/functions/etc until the cows came home. Just refactor the proxy call a bit.
Hope that helps. Oh, and of course you could change the factory flow so that a constructor called without the
newoperator then instantiates a new object and returns the functor object. However you prefer (you could surely do it other ways too).Finally, to have any function become the execution operator for a functor in a bit more elegant of a manner, just make the proxy function a method of
Function.prototypeand pass it the object to wrap if you want to do something like (you would have to swaptemplateFunctionwiththisandthiswith the argument of course)…