For those that have glanced through the Lua C VM implementation, would the use of C++ significantly simplify the implementation?
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Lua is intended to be an embedded language. So the “implementation” of the VM comes in two distinct pieces: the creation of the VM source code, and the integration of that code in the artifact to be deployed. I suspect your question is intended to focus on the first part. Too bad. The second part, the integration, happens many times over, and is generally much easier in C than in C++.