gcc 4.4.3 c89
I have some functions that initialize some hardware and return either true or false. If false then I have to uninitialize in the reverse order.
However, my code is looking very untidy with all the if statements.
For example each function can return either true of false. This is a sample. As you can see the code looks very untidy. I am just looking for any advice on how I can clean it up to make it more manageable and if possible scable?
Many thanks for any advice,
if(init_A() == TRUE) {
if(init_B() == TRUE) {
if(init_C() == TRUE) {
if(init_D() == TRUE) {
if(init_E() == TRUE) {
/* ALL STARTED OK */
}
else {
uninit_A();
uninit_B();
uninit_C();
uninit_D();
}
}
else {
uninit_A();
uninit_B();
uninit_C();
}
}
else {
uninit_A();
uninit_B();
}
}
else {
/* Failed to initialize B */
uninit_B();
}
}
else {
/* Failed to start */
}
This is quite a common problem, where the “init” steps correspond to things like
malloc()orlock(), and the “uninit” steps correspond to things likefree()andunlock(). It is particularly an issue when resources have to be deallocated in strictly the reverse order in which they were allocated.This is one case where the use of
gotois justified: