Given a 3 x 3 rotation matrix,R, and a 3 x 1 translation matrix,T, I am wondering how to multiply the T and R matrices to an image?
Lets say the Iplimage img is 640 x 480.
What I want to do is R*(T*img).
I was thinking of using cvGemm, but that didn’t work.
The function you are searching for is probably warpPerspective() : this is a use case…
I hope it could help you,
Julien
PS : I gave the example with a projection from 2D to 3D but you can use directly transfo = T* R;