Given a template metaprogram (TMP), do C++ compilers produce build statistics that count the number of instantiated classes? Or is there any other way to automatically get this number? So for e.g. the obiquitous factorial
#include <iostream>
template<int N> struct fact { enum { value = N * fact<N-1>::value }; };
template<> struct fact<1> { enum { value = 1 }; };
int main()
{
const int x = fact<3>::value;
std::cout << x << "\n";
return 0;
}
I would like to get back the number 3 (since fact<3>, fact<2>, and fact<1> are instantiated). This example if of course trivial, but whenever you start using e.g. Boost.MPL, compile times really explode, and I’d like to know how much of that is due to hidden class instantiations. My question is primarily for Visual C++, but answers for gcc would also be appreciated.
EDIT: my current very brittle approach for Visual C++ is adding the compile switch from one of Stephan T. Lavavej’s videos /d1reportAllClassLayout and doing a grep + word count on the output file, but it (a) increases compile times enormously and (b) the regex is hard to get 100% correct.
I made a one-line change to GCC that makes it print out the name of each class template as it instantiates it. You can already call the C++ front-end
cc1plusdirectly without the-quietflag to get the same for function templates.I haven’t got round to turning that into a proper GCC option yet, it’s just a hack on my own source tree. I’m thinking of implementing it as a plugin instead, but it’s not near the top of my TODO list.