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Home/ Questions/Q 684707
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Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T01:50:48+00:00 2026-05-14T01:50:48+00:00

Given this class: class C { private: struct Foo { int key1, key2, value;

  • 0

Given this class:

class C
{
    private:
        struct Foo
        {
            int key1, key2, value;
        };
        std::vector<Foo> fooList;
};

The idea here is that fooList can be indexed by either key1 or key2 of the Foo struct. I’m trying to write functors to pass to std::find_if so I can look up items in fooList by each key. But I can’t get them to compile because Foo is private within the class (it’s not part of C’s interface). Is there a way to do this without exposing Foo to the rest of the world?

Here’s an example of code that won’t compile because Foo is private within my class:

struct MatchKey1 : public std::unary_function<Foo, bool>
{
    int key;
    MatchKey1(int k) : key(k) {}
    bool operator()(const Foo& elem) const
    {
        return key == elem.key1;
    }
};
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T01:50:48+00:00Added an answer on May 14, 2026 at 1:50 am

    I’d do something like this.

    Header:

    class C
    {
    private:
        struct Foo
        {
            int index;
            Bar bar;
        };
    
        // Predicates used to find Notification instances.
        struct EqualIndex;
        struct EqualBar;
    
        std::vector<Foo> fooList;
    };
    

    Source:

    // Predicate for finding a Foo instance by index.
    struct C::EqualIndex : std::unary_function<C::Foo, bool>
    {
        EqualIndex(int index) : index(index) { }
        bool operator()(const C::Foo& foo) const { return foo.index == index; }
        const int index;
    };
    
    // Predicate for finding a Foo instance by Bar.
    struct C::EqualBar : std::unary_function<C::Foo, bool>
    {
        EqualBar(const Bar& bar) : bar(bar) { }
        bool operator()(const C::Foo& foo) const { return foo.bar == bar; }
        const Bar& bar;
    };
    

    Usage:

    // Find the element containing the Bar instance someBar.
    std::vector<Foo>::iterator it = std::find_if(fooList.begin(),
                                                 fooList.end(),
                                                 EqualBar(someBar));
    
    if (it != fooList.end())
    {
        // Found it.
    }
    

    Sort of…

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