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Home/ Questions/Q 4238072
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T02:51:25+00:00 2026-05-21T02:51:25+00:00

Greetz, I am ready to submit an application to the appStore but the problem

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Greetz,

I am ready to submit an application to the appStore but the problem is the application gets stuck when I build it on release mode (Do I have to build it on release mode in order to submit to appStore?) but it gets stuck while loading the first data that are retrieved from a server. Which means the MBProgressHUD I’m using is just there displayed indefinitely even if some data was already retrieved (I retrieve a JSON string with data and an Image).

The application works and builds perfectly in debug mode, for some reason on release mode it doesn’t. I tried to do a rm -rf build on the project and cleaning it aswell to no avail. I tried deleting the application from the simulator and device with no results. Am I doing something wrong, or is it code related? Maybe provisioning?

Thank you!

These are the log messages I get while running on release mode. The application does not crash.

[11603:5d03] Starting asynchronous request <ASIHTTPRequest: 0x682e800>
[11603:7803] Request #1 will use connection #1
[11603:7803] Request <ASIHTTPRequest: 0x682e800> received response headers
[11603:7803] Got a keep-alive header, 
             will keep this connection open for 5.000000 seconds
[11603:7803] Request <ASIHTTPRequest: 0x682e800> finished downloading 
             data (227370 bytes)
[11603:7803] Request #1 finished using connection #1
[11603:7803] Request finished: <ASIHTTPRequest: 0x682e800>

And that’s it, the application actually finishes the request and retrieves the data successfully but still the MBProgressHUD gets stuck.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T02:51:26+00:00Added an answer on May 21, 2026 at 2:51 am

    It turned out it was apparently the fault of a while loop. The while was empty purposefully. But when I put a NSLog inside it, the release mode works just fine. Very weird and irregular. I guess release uses some very awkward configuration though it shouldn’t.

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