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Home/ Questions/Q 6055859
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:18:42+00:00 2026-05-23T08:18:42+00:00

Hi If could please take a look at my code and tell me what

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Hi If could please take a look at my code and tell me what the next step I am looking for to get this result.

<script type="text/javascript">
     function doMove1() {
      foo1.style.left = parseInt(foo1.style.left)+1+'px';
      setTimeout(doMove1,20); // call doMove in 20msec
    }
    function start1() {
      foo1 = document.getElementById('fooObject'); // get the "foo" object
      foo1.style.left = '0px'; // set its initial position to 0px
      doMove1(); // start animating
    }
window.onload = start1;
</script>
<body>
        <div id="fooObject"> 
    <img src="images/pac.gif" width="38" height="38"></div> 
</body>

Basically what happens is that a image moves across the screen.What i am trying to accomplish is that when the image gets to a certain px (Lets say 900px) I want an event to fire. Any tips on accomplishing this task I am a beginner Ive been working on this all day before i thought to seek help.

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:18:42+00:00Added an answer on May 23, 2026 at 8:18 am

    Just add a check for this in doMove1:

    function doMove1() {
      var left = parseInt(foo1.style.left, 10) + 1;
      if (left >= 900) {
        trigger_my_event();
      } else {
        foo1.style.left = left + 'px';
        setTimeout(doMove1,20); // call doMove in 20msec
      }
    }
    

    Does that help?

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