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Home/ Questions/Q 6664715
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T02:38:30+00:00 2026-05-26T02:38:30+00:00

How do you create the deafault Save/Open dialog boxes using pure unmanaged Win32 API

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How do you create the deafault Save/Open dialog boxes using pure unmanaged Win32 API ?
Following the guide here, the following code is executed when WM_CREATE message is handled in the message loop of the main window:
Ive included <Commdlg.h> also.

            OPENFILENAMEA ofn;
        char Buffer[300];
        fill(Buffer, Buffer + 300, '\0');
        ofn.lStructSize = sizeof(OPENFILENAMEA);
        ofn.hwndOwner = hWnd;
        ofn.lpstrFile = Buffer;
        ofn.nMaxFile = 300;
        ofn.Flags = OFN_EXPLORER;
        ofn.lpstrFilter = NULL;
        ofn.lpstrCustomFilter = NULL;
        ofn.nFilterIndex = 0;
        ofn.lpstrFileTitle = NULL;
        ofn.lpstrInitialDir = NULL;
        ofn.lpstrTitle = NULL;
        out << GetOpenFileNameA(&ofn) << endl;
        out << Buffer << (int)CommDlgExtendedError();

However, this code gives NO output whatsoever. Help?!

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  1. Editorial Team
    Editorial Team
    2026-05-26T02:38:31+00:00Added an answer on May 26, 2026 at 2:38 am

    the following code is executed when WM_CREATE message is handled

    Look in the Output window and observe the first-chance exception notification for 0xc0000005, an AccessViolation exception. There’s a backstop in the Wow64 emulator that swallows exceptions while WM_CREATE is being dispatched.

    The exception is caused by not fully initializing the OPENFILENAMEA structure. Quick fix:

     OPENFILENAMEA ofn = {0};
    

    And favor displaying the dialog before calling ShowWindow() instead of the WM_CREATE message handler.

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