Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8815487
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T04:23:29+00:00 2026-06-14T04:23:29+00:00

I added the code as it is written here But I can’t see banners

  • 0

I added the code as it is written
here

But I can’t see banners with ads in my game.
My app is published. But the current version is not published yet.
I’ve added to manifest:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />

There is a similar thread
here

But I could not understand the answer there.
They wrote:
You don’t need to have an app already on the market to get a Publisher ID for a new app.
In the Android Package URL field that’s on the “Add Site/App” form, just enter
“market://details?id=your.package.name”. You’ll of course want to replace the
‘your.package.name’ with your app’s actual package name.
The viewWidth warnings are fine and you will likely still see them after inserting
your Publisher ID.

I don’t understand where should I include “market://details?id=your.package.name”.

Logcat shows me the following errors:
w/Ads (3200) Invalid unknown request error: Cannot determine request type.
Is your ad unit id correct?
w/webcore(3200): can’t get the viewwidth after the first layout

My publisher key is correctly inserted to the code.
BTW it was printed in logcat. (Is it possible to exclude printing it?)

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-14T04:23:31+00:00Added an answer on June 14, 2026 at 4:23 am

    You don’t need to have an app already on the market to get a Publisher
    ID for a new app. In the Android Package URL field that’s on the “Add
    Site/App” form, just enter “market://details?id=your.package.name”.
    You’ll of course want to replace the ‘your.package.name’ with your
    app’s actual package name. The viewWidth warnings are fine and you
    will likely still see them after inserting your Publisher ID.

    This is related to Admob, when adding an application to Admob (via admob.com) its not required to have the app published in the market. Admob will ask you for the package name, its ok to write a package name that is not yet published in the Android Market.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

They always talk about extendability and flexibility when writing code, but here I am
Edit: Added code (Exception on line 095, 5th time it's hit.) public DataTable ParseBarcodes(String[]
i've added code config.gem authlogic-oauth, :lib => authlogic_oauth to the environment.rb file in my
Visual Studio added code analysis ( /analyze ) for C/C++ in order to help
In my CMS I've added this code <div><?php include(my_contact_form.php) ?></div> which updates to a
I have a StackPanel that contains child StackPanels (added in code behind). Parent StackPanel
I have implemented correctly bump's api, and added this code: - (void) configureBump {
Consider the following situation Code was added to the trunk at revision x A
I added following line of code in .vimrc let g:jslint_status = 'enabled' if exists(jslint_status)
I added functionality to a code base someone else wrote and while the Not

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.