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Home/ Questions/Q 7874341
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T02:47:16+00:00 2026-06-03T02:47:16+00:00

I am calling arc4random in a function in my iOS application to generate random

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I am calling arc4random in a function in my iOS application to generate random values from -5 to 6.

double num;
for (int i = 0; i < 3; i++) {
    num = (arc4random() % 11) - 5;
    NSLog(@"%0.0f", num);
}

I get the following output from console.

2012-05-01 20:25:41.120 Project32[8331:fb03] 0
2012-05-01 20:25:41.121 Project32[8331:fb03] 1
2012-05-01 20:25:41.122 Project32[8331:fb03] 4294967295

0 and 1 are values within range, but wowww, where did 4294967295 come from?

Changing arc4random() to rand() fixes the problem, but rand(), of course, requires seeding.

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  1. Editorial Team
    Editorial Team
    2026-06-03T02:47:17+00:00Added an answer on June 3, 2026 at 2:47 am

    arc4random() returns a u_int32_t — that’s an unsigned integer, one that doesn’t represent negative values. Every time arc4random() % 11 comes up with a number 0 ≤ n < 5, you subtract 5 and wrap around to a very large number.

    doubles can represent negative numbers, of course, but you’re not converting to double until it’s too late. Stick a cast in there:

     num = (double)(arc4random() % 11) - 5;
    

    to promote the result of the modulo before the subtraction, and everything will be okay.

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