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Home/ Questions/Q 7932707
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T21:05:51+00:00 2026-06-03T21:05:51+00:00

I am creating a universal ios 2D game using cocos2d. I have few images

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I am creating a universal ios 2D game using cocos2d. I have few images with naming convention as imageName-ipad.png but the app is not able to load this image when i try to load using following line.

coinItem =[CCMenuItemImage itemFromNormalImage:@"coins.png" selectedImage:@"coins.png" target:self selector:@selector(coinsSelected:)];

Where coinItem is CCMenuItem type.

Can anyone please help?

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  1. Editorial Team
    Editorial Team
    2026-06-03T21:05:52+00:00Added an answer on June 3, 2026 at 9:05 pm

    I have confirmed from Cocos2d forum that -ipad support is not in version 1.0.1 of Cocos2d. So i modified CCFileUtils.m – the getDoubleResolutionImage method to implement support for ipad.

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