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Home/ Questions/Q 145693

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Asked: May 11, 20262026-05-11T08:28:08+00:00 2026-05-11T08:28:08+00:00

I am developing a 2d game for iPhone by using cocos2d. I use many

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I am developing a 2d game for iPhone by using cocos2d.

I use many small sprite (image) in my game. I want to touch two similar types of sprite(image) and then both sprite(image) will be hidden.

How can I detect touch in a specific sprite(image) ?

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  1. 2026-05-11T08:28:09+00:00Added an answer on May 11, 2026 at 8:28 am

    In your layer that contains your sprite, you need to say:

    self.isTouchEnabled = YES; 

    then you can use the same events that you would use in a UIView, but they’re named a little differently:

    - (void)ccTouchesBegan:(NSSet*)touches withEvent:(UIEvent*)event {    UITouch* touch = [touches anyObject];   //in your touchesEnded event, you would want to see if you touched   //down and then up inside the same place, and do your logic there. } 
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