I am developing a 2d game for iPhone by using cocos2d.
I use many small sprite (image) in my game. I want to touch two similar types of sprite(image) and then both sprite(image) will be hidden.
How can I detect touch in a specific sprite(image) ?
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In your layer that contains your sprite, you need to say:
then you can use the same events that you would use in a UIView, but they’re named a little differently: