I am developing a game for android phones. When I test my ggame on my galaxy s the frame rate is around 60 and the game is fairly smooth. But when I test the game on my brother’s galaxy ace then the game is choppy even though the framerate is still 60.
I use libgdx and box2d for the game and rendering happens on the same thread as updating does.
Does anyone know what could be the cause of this?
Thanks for the help
The problem was a problem with position extrapolation – Thanks for the help