I am developing a game for Android using Adobe AIR 3.0, also i am using Samsung Galaxy S2 to test my game, and is running pretty well with decent 30 fps.
to control the game-play, i am using virtual joystick and some button on screen (e.g. to throw weapon, jump etc).
however it seems that multitouch is not working fine, if i press one button and and in the same time if i down another button. first one stops working.
here is the code snippet which defines multitouch behavior –
Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
NativeApplication.nativeApplication.systemIdleMode = SystemIdleMode.KEEP_AWAKE;
for jump button, virtual joystick etc – i am using TouchEvent.TOUCH_BEGIN event.
please let me know what is wrong with touch event.
http://flex.org/tour-de-mobile-flex/ is worth checking out. It has been helpful to me.
From the MultiTouch.mxml: