I am developing a simple 2d game. But im stuck at this point where i need to “spawn” unlimited with the same enemy when i click the screen.
So i think the best choose for something with unlimited is an array but i have no idea how to get a bitmapArray and then for each item in BitmapArray do canvas.draw
Someone please help me out!
//Simon
First of all, you will end up with a sort of limited array. Secondly, I’m recommending the Memory Pool pattern when using stuff like this, so you don’t create new instances during runtime.
Back to your question, a first implementation would look something like this:
And use it like this in your
SurfaceViewclass: