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Home/ Questions/Q 6225147
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T08:47:26+00:00 2026-05-24T08:47:26+00:00

I am developing an Android game and I have my SurfaceView rendering the game

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I am developing an Android game and I have my SurfaceView rendering the game and I want to make it so when the player loses or wins an AlertDialog pops up and either restarts the level or whatever.

Basically I have two questions:

  1. How do I use AlertDialogs with SurfaceViews? Do I have to put it into the layout.xml or does it get coded into the UI part or the game thread part?

  2. Is there a way to “restart” an activity so it doesn’t make a new one just starts the current one over with the same “intent” it was given originally?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T08:47:26+00:00Added an answer on May 24, 2026 at 8:47 am

    You can use this.Start(); on any event to restart the thread in your activity that’s the answer of your second question.

    Or you can use

    if(maze.isGameComplete()) {
       AlertDialog.Builder builder = new AlertDialog.Builder(context);
       builder.setTitle(context.getText(R.string.finished_title));
       LayoutInflater inflater = context.getLayoutInflater();
       View view = inflater.inflate(R.layout.finish, null);
       builder.setView(view);
       View closeButton =view.findViewById(R.id.closeGame);
    
       closeButton.setOnClickListener(new OnClickListener() {
          @Override
          public void onClick(View clicked) {
             if(clicked.getId() == R.id.closeGame) {
                context.finish();
             }
          }
       });
    
       AlertDialog finishDialog = builder.create();
       finishDialog.show();
    }
    
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