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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T17:19:54+00:00 2026-05-25T17:19:54+00:00

==> I am developing game like carom board Where i am facing few issue

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==> I am developing game like carom board Where i am facing few issue due to continuous collision detection.

  1. As shown in the image due to collision detection striker hanging around with gray puck and game can not get continue after that and playing sound continuously over there

  2. and i want play sound only first time when striker or puck hit each other or frame (wall ) but in my case if i put striker near wall sound is playing continuously

Screen Shot
Thank you very much in advance
Help is greatly appreciated

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  1. Editorial Team
    Editorial Team
    2026-05-25T17:19:55+00:00Added an answer on May 25, 2026 at 5:19 pm

    In my view best way would be to maintain some minimum distance between both the sprites after collision detection this should be done in update function. This will resolve your first problem. For second problem just check frame of both the sprites and try to decrease the frame size.

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