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Home/ Questions/Q 9233945
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T06:40:24+00:00 2026-06-18T06:40:24+00:00

I am interested in RubyMotion, but would like to understand more about using 3rd

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I am interested in RubyMotion, but would like to understand more about using 3rd party iOS frameworks before paying the license fee.

I see in section 2.2 here, it states:

“To vendor a 3rd-party library in a RubyMotion project, the source
code must be available somewhere on the filesystem.”

My understanding of an iOS framework is essentially a static library (.a file) and a bunch of header files, with no source code – this seems to suggest to me that it is not possible to use a 3rd party iOS framework with RubyMotion.

However, reading this documentation further states that it is possible to supply the project type :static to the vendor_project method along with :products (an array of static library names) and :headers_dir (path to the directory that contains public headers files). This seems to contradict the assertion that the source code must be available.

So my question – is it possible to use a closed-source 3rd party iOS framework with RubyMotion where there is no access to the source code?

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  1. Editorial Team
    Editorial Team
    2026-06-18T06:40:25+00:00Added an answer on June 18, 2026 at 6:40 am

    Yes it’s totally possible. I think what the documentation means is just you need to include everything you use in the project.

    You can either use a xcode project or as you said, a static library(.a file) with several header files (maybe some objective-c wrapper files too).

    something like this in your Rakefile will do the job!

    app.vendor_project('vendor/your-lib-name', :static,
        :products => ['lib.a'],
        :headers_dir => 'lib-header-path')
    

    here is an article that I found really helpful, it explains well how to use 3rd party library in RubyMotion.

    Other than including a library in your project manually, you can also use libraries available on Cocoapods. There is a RubyMotion wrapper – motioncocoapods for this, i recently done an article on this subject, you can have a look if you are interestd.

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