Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1000141
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T07:27:51+00:00 2026-05-16T07:27:51+00:00

I am interesting in game development. However, I am not sure what platform to

  • 0

I am interesting in game development. However, I am not sure what platform to choose. There are a few different platforms I have been considering so far:

  • Microsoft XNA
    • Games only work in Windows and Xbox?
  • JavaScript and WebGL
    • Bad performance. This is mainly due to JavaScript — the language is essentially synchronous and even timers do not run asynchronously. The only good way to use JavaScript would be to utilize Web Workers, which complicate the development quite a lot.
  • Flash
    • A dying technology that I personally dislike and unsupport.
  • C++ and OpenGL
    • Cross-platform compliant all the way, but very hard to develop games.

Am I missing anything worth considering? What I am looking for is a simple yet enough powerful to make 2d and basic 3d games and being able to run it on as many platforms as possible.

Also, is it possible to run XNA games on Linux/Mac? What about mobile?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T07:27:52+00:00Added an answer on May 16, 2026 at 7:27 am

    You should probably look at a framework that allows the use of Java/C++ but takes away some of the pain.

    For C++ take a look at Ogre.
    For Java take a look at jMonkeyEngine.

    If you’re going to be targeting mobile devices incl. iPhone/iPads too look at something like Unity/Unity Pro which supports JavaScript, C# and a dialect of Python and can publish out to multiple platforms.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

In our game (targeted at mobile) we have a few different entity types and
There is this interesting game, that has numbers in a grid, where each number
I have a big 3d game that lets players build and create interesting and
I have interesting problem with my UiimageViews. I have an application (game with 2
There is an interesting problem at hand. I have a role-playing MMOG running through
I have an interesting situation here. I am building a board game and I
It's an interesting problem, really, for all you Devise masters you there. We have
I'm interesting in start a game development. I currently did some openGL in C++,
I am working on a game and have an interesting question. I have some
Interesting problem I have here, usually I just round up/down respectively for my needs

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.