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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T10:14:28+00:00 2026-06-14T10:14:28+00:00

I am making a game in Adobe Flash CS6, and all is going well

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I am making a game in Adobe Flash CS6, and all is going well except one part which I’m stuck on.

See, there is a “Levels” frame with many buttons which take you to the designated level (I guess you could say it is has the layout of the Angry Birds level page).

Now, if I go away from that frame, BEAT level 1, and return to the “Levels” frame, how do I make it so that it would show that Level 1 is complete?
I would just want, lets say, a checkmark to be visible right under that level box.

All I have that could be useful to you is this.

_root.Checkmark1._visible = true; 

Sorry, I know that’s not enough, but can you please help me?

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  1. Editorial Team
    Editorial Team
    2026-06-14T10:14:29+00:00Added an answer on June 14, 2026 at 10:14 am

    Assuming :

    • You are using AS2 (looking @ _root).
    • Checkmark1 is the default check box component from the component library.

    While writing a game in AS2 try not to use too many global properties (the ones in _root) directly. Or it might get too confusing later. Try wrapping up all the refrences to checkboxes for the levels into an array, something like :

    _root.levelChkBoxArray = [Checkmark1,Checkmark2.....];
    

    or better could be a boolean array instead of the object array, if visibility is all you need to set.

    Now you could set the visibility from any frame.

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