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Home/ Questions/Q 8994221
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T23:22:41+00:00 2026-06-15T23:22:41+00:00

I am making a Game using Pygame and what I’m trying to do is

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I am making a Game using Pygame and what I’m trying to do is to have a main sound for every level and some default sounds being heard when collecting points (e.g.)

So, I load the main level music using:

pygame.mixer.music.load(music_file)
pygame.mixer.music.play(-1)

Now, what I want to do is to play a specific sound whenever a player collects a point. I cannot stop the music using:

pygame.mixer.music.stop()
pygame.mixer.music.load(point_music)
pygame.mixer.music.play()

because the level’s music will stop playing.

So, I’ve tried doing something like this:

points_sound = pygame.mixer.Sound("point.mp3")
points_sound.play()

I know that sound playing in pygame runs on its own thread but I am sure that the program/game does not terminate prior to finish playing the sound.

Long story short: The player can collect points but I am unable to make pygame play the collecting points sound.

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  1. Editorial Team
    Editorial Team
    2026-06-15T23:22:43+00:00Added an answer on June 15, 2026 at 11:22 pm

    As sr2222 said in comments:

    Docs say mp3 support is limited for music and that only OGG and WAV
    are supported for Sound. Have you tried one of the formats that are
    officially supported?

    Try out OGG or WAV formats for your sounds instead, that should work.

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