Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8343239
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T05:59:51+00:00 2026-06-09T05:59:51+00:00

I am making a game which uses collision detection with the mouse. The player

  • 0

I am making a game which uses collision detection with the mouse.

The player is a custom mouse cursor when the mouse collies with an object the mouse is moved to the coordinates X0,Y0. The code I have used to achieve this is below. However when the mouse is moved to X0,Y0 after a collision when the mouse is moved it starts back where the collision took place rather than moving from the top of the screen.

import flash.events.Event;

var cursor:MovieClip;

function initializeMovie ():void {

cursor = new Cursor();
addChild (cursor);
cursor.enabled = false;
Mouse.hide ();
stage.addEventListener (MouseEvent.MOUSE_MOVE, dragCursor);
}

function dragCursor (event:MouseEvent):void{

cursor.x = this.mouseX;
cursor.y = this.mouseY;
}

initializeMovie ();

this.addEventListener( Event.ENTER_FRAME, handleCollision)

function handleCollision( e:Event ):void{

if(cursor.hitTestObject( wall )){
cursor.x = 0
cursor.y = 0
     }

}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T05:59:52+00:00Added an answer on June 9, 2026 at 5:59 am

    Create a button at the 0, 0 coord that is required to click to continue again. Then your user will have to move the mouse to to that spot where you can continue to have the custom cursor track your mouse.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm making a online game (with hopefully thousands of players each hour) which uses
I'm making a simple game in Javascript, in which when an object collides with
I'm making a game, which uses large pixel art for graphics. As I would
I'm making a game which uses procedurally generated levels, and when I'm testing I'll
I've been making a game which uses the Box2D physics engine, and I've come
I'm making a little game in which I want to throw an object in
We are making a game which will add a level editor feature soon. We
i am making a game which will ask different questions in java. questions are
I am making a game and I have an options page which turns the
I am making a card game in ruby. I have the Game class, which

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.